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What are you excited about for Forza 6?

21% 21% [ 4 ]
26% 26% [ 5 ]
16% 16% [ 3 ]
37% 37% [ 7 ]
0% 0% [ 0 ]

Total Votes : 19


Project CARS controller set-up and configuration

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Project CARS controller set-up and configuration

Post by Dominic Mako on Thu May 14, 2015 11:07 pm

I thought this might be a good spot to share some advice or experience with the controller and wheel set-ups people find helpful in the game.  I've copied mine from one that was posted on TORA, which I think was coped from someone else.  

First, I used the clutch and manual gearing.  I find if I shift and then release the throttle and get back on really fast, it won't over rev on shifting up.  It takes a little timing and an ear for the engine note.

Anyway, here's my config.  A lot of this is default:
Steering deadzone: 10
Steering sensitivity: 0
Throttle deadzone: 0
Throttle sensitivity: 30
Brake deadzone: 10
Brake sensitivity: 15
Clutch deadzone: 0
Clutch sensitivity: 40
Speed sensitivity: 60
Controller filtering sensitivity: 50
Damper saturation: 0 (locked?)
Force feedback: 90
RPM/Gear display: yes
Controller input mode: 3
Advanced: off (I think these are just extra assists)

As far as controller assignments, I've got the clutch on A and up/downshift to X and B.  Throttle RT and Brake LT.  I put headlights and wipers on the up and down dpad.  Because I tend to accidentally nudge the right stick when shifting, I put look down on the down of the right stick and look back as up on the right stick.  I put ignition and engine start on the left and right stick buttons, since you almost never use them until you stall.  So there you go.

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Race Number : 32

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Re: Project CARS controller set-up and configuration

Post by Clark GriswoId on Fri May 15, 2015 12:14 pm

Ok guys, here is my setup:

I am using AUTOMATIC Clutch with MANUAL Gearing, still forces me to change gear, not getting super fancy with the clutch just yet.

Steering deadzone: 25
Steering sensitivity: 0
Throttle deadzone: 10
Throttle sensitivity: 0
Brake deadzone: 20
Brake sensitivity: 10
Clutch deadzone: 10
Clutch sensitivity: 45
Speed sensitivity: 65
Controller filtering sensitivity: 65
Damper saturation: 0 (locked?)
Force feedback: 50
RPM/Gear display: yes
Controller input mode: 3

Advanced: ON

Opposite Lock Help OFF

As you can see, there are some pretty big differences between Dom and Myself regarding controller setup.


---- NOTE: I have found that the MERC's and FORD's become drivable if you SLOW down the steering INPUT in your cars tuning setup.

The Sierra COSWORTH was completely un- drivable until I set the Steering input to 12:9.XX---

It made a huge difference.

I still think I have to tweak my throttle setting, im not able to feather it through corners as much as I like, but I will wait until patch to really start messing with it.

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Re: Project CARS controller set-up and configuration

Post by RetPetty on Fri May 15, 2015 12:28 pm

Im using stock setup.  Only assist is stability and traction

Formula rookie and the ford escort are drivable

Go kart not so much lol

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Re: Project CARS controller set-up and configuration

Post by RetPetty on Fri May 15, 2015 7:44 pm

and it`ll all change once the patch is out Wink heheh

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