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Which days are you available to race

SPEC MIATA - Page 3 Vote_lcap20%SPEC MIATA - Page 3 Vote_rcap 20% [ 1 ]
SPEC MIATA - Page 3 Vote_lcap40%SPEC MIATA - Page 3 Vote_rcap 40% [ 2 ]
SPEC MIATA - Page 3 Vote_lcap40%SPEC MIATA - Page 3 Vote_rcap 40% [ 2 ]

Total Votes : 5



SPEC MIATA

+7
CallMehDarkside
Dominic Mako
Clark GriswoId
Othelion
SnippetyOggy86
B4D B0Y69
SimF40
11 posters

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Interest in SPEC MIATA

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Total Votes : 20
 
 
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SPEC MIATA - Page 3 Empty Re: SPEC MIATA

Post by Guest Sun Feb 26, 2012 10:21 am

Been running a few laps at Maple Valley, Running 48's... I am going t use this time to learn how to use the clutch on the controller to see if I can shave some time off.

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Post by SnippetyOggy86 Sun Feb 26, 2012 1:29 pm

Good idea viper, really the more time you can spend on the track the more you will learn and find. Also have you re mapped the clutch to the A button, makes it much easier.
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Post by Guest Sun Feb 26, 2012 3:26 pm

I aint practised at all. Need to practise at Sebring, Motegi and Silverstone for the WEC and GT500
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Post by Guest Sun Feb 26, 2012 4:56 pm

SnippetyOggy86 wrote:Good idea viper, really the more time you can spend on the track the more you will learn and find. Also have you re mapped the clutch to the A button, makes it much easier.

=) My biggest problem is when I go to correct a little bobble I go too far with the controller and end up upsetting the car more... I will remap, saves me the effort to learn to throttle and brake with my index finger.

Been through this all before when I was playing Live For Speed and practicing for my league events. I was putting in 1000 laps or more in practice each month. I just cannot transfer the stuff I learned on a wheel to the controller very well =(.... I used a clutch for this too.

Can understand BLM =)
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Post by Guest Sun Feb 26, 2012 6:19 pm

i might give this a go,i should have a sponsor sorted out hopefully.
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Post by SnippetyOggy86 Sun Feb 26, 2012 10:17 pm

Is there any chance you could get the circuits and layouts updated to the op, i get bored of hot lapping at the same track and will often move onto the next one early.
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Post by Guest Mon Feb 27, 2012 3:41 am

To Viper : Driving with my index was tough for me too so I drive Gran Turismo Style...
Gaz and Brake on the right analog and shift down with LB and shift up with RB. The clutch is LT but this have an incovenient, you can't move your head left or right when racing if you don't have the kinect.
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Post by SnippetyOggy86 Mon Feb 27, 2012 1:44 pm

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well here's my little miata
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Post by Clark GriswoId Mon Feb 27, 2012 1:51 pm

Nice. I like the "taped" number board.
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Race Number : 3

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Post by SnippetyOggy86 Mon Feb 27, 2012 2:10 pm

Clark GriswoId wrote:Nice. I like the "taped" number board.

Thanks Clark i wanted to keep the feel of it being a track car and not a race car, so thats why it looks a bit bare and has the taped number board
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Post by Guest Mon Feb 27, 2012 4:33 pm

Bored of my red & white coca-cola's colors so there is my 3rd color, the black one...

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Post by Guest Mon Feb 27, 2012 6:26 pm

=)



Can I make a sugjestion for the tracks? It would probably be better for the slower guys, like me, if we ran on the short tracks instead of the full length. While for the fast guys it might be a bit boring, for the guys trying to learn setups and how to push the car smaller tracks are better since there is more repitition.
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Post by SnippetyOggy86 Mon Feb 27, 2012 6:39 pm

i think it would have to be a combination of both caters for everyone then
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Post by Guest Mon Feb 27, 2012 6:41 pm

Soudns good to me =)
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Post by Guest Mon Feb 27, 2012 11:59 pm

Ran a couple laps tonight, done 12 hours work today, bit knackered and trying to use the clutch for the first time... didn't make for any blistering laps to say the least! Will try some more tomorrow night

1:52.8
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Post by Guest Tue Feb 28, 2012 6:33 pm

I'm sorry guys, I thought I had posted the number of laps for Maple Valley. My bad!

It will be the full course for 15 laps.
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Post by Guest Wed Feb 29, 2012 12:13 am

=) Put a few more laps in, 51.6 I'm down to, tried without using the clutch, a shaved enough to put a time up, but I still ran a 51.69 while using the clutch. I am messing up the brake points though, forgetting to blip the throttle when I downshift, for messing up the shift entirely by not shifting...
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Post by Dominic Mako Wed Feb 29, 2012 2:15 am

Bobbo and I put in a 5 lap race tonight and I managed a 1:51.9. I think the tires could stand to use more PSI to heat up faster, but there ya go.
Dominic Mako
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Race Number : 32

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Post by Dominic Mako Wed Feb 29, 2012 3:30 am

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I hope I make it to the race on time. Kinda left the car parked over at my uncles yard for a few months now, so might need to get it cranked up again. I just managed to print up all the logos and stuff from the internet and taped it to my car too, si should be set to go.
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Post by SnippetyOggy86 Wed Feb 29, 2012 7:32 am

can't beat a bit of good old tape
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Post by Guest Wed Feb 29, 2012 7:41 am

Liking these paints, perfect for this series IMO =) I have mine nearly done, just need to figure out how to get it posted up on here...
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Post by SnippetyOggy86 Wed Feb 29, 2012 7:52 am

i use photo bucket to upload mine
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Post by Clark GriswoId Wed Feb 29, 2012 1:16 pm

thats sweet Dom. Awesome livery complete with back story.
Clark GriswoId
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Race Number : 3

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Post by Othelion Wed Feb 29, 2012 11:55 pm

As I'm building the car now, with a 51% front weight balance, the required spring rates seem very unbalanced (they are set up for a 68% front weight car). Not sure if it's meant that way, but it's not helping the car that much.
Othelion
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Race Number : 23

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Post by Guest Thu Mar 01, 2012 12:31 am

Clark GriswoId wrote:thats sweet Dom. Awesome livery complete with back story.

I like =)

Ran a few more laps tonight, managing with the clutch a bit better. Managed a 1:50.9 I know I'm good for more, not very consistent though...
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